Last Light is a push-your-luck game for one player, played with the full Fishings Wild deck. Catch all five fish in order before the trip ends: Bluegill 4, Crappie 3, Perch 2, Bass 1 and Muskie 1. The trip is 9 days.
Each day you turn cards onto the water one at a time, and after each card you choose to keep going or head back to camp. A Trouble you cannot clear, a Muskie card when you have no Big Tackle in camp, or the Golden Hook ends the day with nothing.
When you head back, keep one green or blue card for camp, then catch every fish on the water that camp allows, in order. To catch you need Sunrise, Fishing License and the right Tackle in camp. A spare remedy in camp can be spent to clear a Trouble and keep going.
There are three levels. Greenhorn has an 11-day trip, Hunter has 9 days and Legend has 7.
Printable one-page rules (PDF). These solo rules are new, and they may change as players try them.